Vampire Crawlers Cards: Every Card, Color & Effect Listed¶
Vampire Crawlers runs on five card colors and one combo system. Get those two things right and everything else in the game clicks.
Is the Forever Heart a revive?¶
No. In Vampire Crawlers the Forever Heart is a 2-mana card that gives +1 Max Health in the card table below, so it raises your ceiling rather than refilling it. If you are looking for the safety net that saves a run, that is a different card; the Heart is the one you take when a build wants a bigger HP pool to scale Recovery off.
The five colors¶
| Color | Type | Job |
|---|---|---|
| 🔴 Red | Attack cards | The damage dealers |
| 🟣 Purple | Mana cards | Extra Mana generation |
| 🔵 Blue | Defense cards | Armor and healing |
| 🟡 Yellow | Stat boost cards | Buffs: Amount, Area, Might, Growth... |
| ⚪ Grey | Wild cards | Combo glue: playable at any point |
Why colors matter beyond flavor: your Crawlers (characters) have trigger effects tied to specific colors: O'Sole triggers on red cards, Giovanna on purple, and so on. A "red card deck" isn't just about damage; it's about which Crawler engines you're feeding.
The combo system (short version)¶
Play cards in strictly ascending mana cost and the multiplier, starting at +100%, scales every card effect. Same-cost cards break the chain, gaps kill it, and Wild cards glue it back together. Drag a turn too long and your cards crack, shatter, and spawn a Trickster.
The full rules, wild-card fine print, cracking mechanics and engine pieces live on their own page: Combo Guide.
Attack cards (red)¶
| Icon | Card | Mana | Effect |
|---|---|---|---|
| — | Whip | 0 | 8 damage to multiple enemies |
| Knife | 0 | 40 damage, Crit | |
| — | Magic Wand | 0 | 30 damage, prioritizes attackers |
| Bone | 0 | 15 damage to multiple enemies | |
| Fire Wand | 1 | 45 damage | |
| Garlic | 1 | 10 damage to front row, Disarm | |
| King Bible | 1 | 40 damage, chance to Knockback | |
| — | Runetracer | 1 | 15 damage, bounces for more |
| — | Gatti Amari | 1 | 40 damage, chance to Scuffle |
| — | Gorgeous Moon | 1 | Erase 1 enemy, Moonrise |
| Cherry Bomb | 1 | 45 damage, chance to explode | |
| Axe | 2 | 45 damage to multiple enemies, chance to Knockback | |
| — | Bloody Tear | 2 | 40 damage to multiple enemies, Heal 2 on Crit |
| — | Holy Wand | 2 | 160 damage, prioritizes attackers |
| — | Cross | 2 | 80 damage |
| — | Lightning Ring | 2 | 125 damage |
| — | Unholy Vespers | 2 | 120 damage, chance to Knockback |
| — | Carréllo | 2 | 45 damage to multiple, chance to Knockback |
| — | La Robba | 2 | 28 damage to multiple enemies, Bouncy, Scavenge, Discard 1 |
| — | Celestial Dusting | 2 | 90 damage, Little Heart |
| — | Eight The Sparrow | 2 | 100 damage |
| — | Vicious Hunger | 2 | 100 damage, may turn enemies into coins |
| — | Valkyrie Turner | 2 | 25 damage to front row, Valkyrie's Inferno |
| — | Unearthly Bolt | 2 | 80 damage, prioritize attackers, Crit Explosion, Afterlife |
| — | Death Spiral | 3 | 160 damage to front row, Crit |
| — | Thousand Edge | 3 | 200 damage, Crit |
| — | Hellfire | 3 | 225 damage, chance to Knockback |
| — | NO FUTURE | 3 | 15 damage, bounces and explodes |
| — | Peachone | 3 | 100 damage, bombards after every turn |
| — | Santa Water | 3 | 60 damage, burns enemies after this turn |
| — | Phiera Der Tuphello | 3 | 125 damage |
| — | Heaven Sword | 3 | 100 damage, Crit |
| — | Shadow Pinion | 3 | 90 damage, Retrigger |
| — | Soul Eater | 3 | 20 damage to front row, Heal 2, Disarm |
| — | Ebony Wings | 4 | 140 damage, bombards after every turn |
| — | La Borra | 4 | 150 damage, burns enemies after every turn |
| — | Thunder Loop | 4 | 150 damage, attacks again at end of turn |
| — | Phieraggi | 4 | 350 damage |
| — | Pentagram | 5 | Erase 1 row, Countdown |
| — | Vandalier | 5 | 500 damage, chance to Knockback, Big Bird |
(Bracelet, 100 damage, is a wild-type attack card. Spirit Disturbance, 6 mana, 425 damage, Crit Explosion, Roaring, Afterlife, is uncategorized on the wiki.)
Mana cards (purple)¶
| Icon | Card | Mana | Effect |
|---|---|---|---|
| Empty Tome | 0 | Add 1 Mana | |
| — | Karoma's Mana | 0 | Add 1 Mana, Switch 1, Adaptability |
| — | Light Tome | 1 | Add 2 Mana |
| — | Weighty Tome | 2 | Add 3 Mana |
| — | Ancient Tome | 3 | Add 4 Mana |
| — | Song of Mana | 4 | 21 damage to multiple enemies, Raw Mana |
| — | Mannajja | 5 | 79 damage to multiple enemies, Raw Mana |
| — | Raw Mana (wild) | W | Add 3 Mana, Destroy, Temporary |
| — | Wings (wild) | W | Reduce next card's Mana cost by 1 |
Defense cards (blue)¶
| Icon | Card | Mana | Effect |
|---|---|---|---|
| Armor | 0 | Add 2 Armor | |
| — | Golden Armor | 1 | Add 4 Armor |
| — | Pummarola | 1 | Recovery: Heal 2 after encounter |
| — | Pummadora | 2 | Recovery: Heal 4 after encounter |
| — | Rainbow Armor | 2 | Add 6 Armor |
| Clock Lancet | 3 | Apply 1 Freeze | |
| — | Hero's Armor | 3 | Add 8 Armor |
| — | Parm Aegis (wild) | W | Add 1 Armor |
Stat boost cards (yellow)¶
| Icon | Card | Mana | Effect |
|---|---|---|---|
| Bracer | 0 | +1 Deal Count | |
| — | Candle | 0 | Attacks deal 5% splash |
| — | Spellbinder | 0 | Crawlers trigger 2 more abilities |
| — | Skull O'Maniac | 0 | Curse: enemies +5% strength, bonus XP. Destroy |
| Attractorb | 1 | Draw 1 card | |
| — | Candella | 1 | Attacks deal 10% splash |
| — | Duplicator | 1 | Fire 1 more projectile |
| — | Spinach | 1 | Deal 10% more damage |
| — | Hollow Heart | 1 | +3 Max Health. Destroy |
| — | Stone Mask | 1 | +10% coins. Destroy |
| — | Crown | 1 | +15% XP Growth. Destroy |
| — | Candelabrador | 2 | Attacks deal 15% splash |
| — | Clover | 2 | +10% Luck |
| — | Crystal Crown | 2 | +20% XP Growth. Destroy |
| — | Du-Duplicator | 2 | Fire 2 more projectiles |
| — | Forever Heart | 2 | +1 Max Health |
| — | Sprig o' Spinach | 2 | Deal 20% more damage |
| — | Tirajisú | 2 | +10% Revival. Destroy |
| — | Friendship Amulet (wild) | W | Increases Combo |
Wild cards¶
| Card | Effect |
|---|---|
| Coin | +1 coin. Destroy |
| Coin Purse | +10 coins, draw 1. Destroy |
| Big Coin Bag | +25 coins. Destroy |
| Rich Coin Bag | +50 coins. Destroy |
| Little Clover | +10% Luck. Destroy |
| Clover Petal | +5% Luck, draw 1. Destroy |
| Little Heart | Heal 1. Destroy |
| Orologion | Freeze the front row. Destroy |
| Rosary | Kill 1 row. Destroy |
| Vacuum | Draw 1 card. Destroy |
How it all fits together¶
- Yellow stat cards are your build's skeleton: Duplicator for Amount decks, Candelabrador for Area, Spellbinder for Crawler engines.
- Purple Mana cards fund the big red finishers; Empty Tome is a free combo-starter.
- Wild coin cards are the gold-farming engine: pair with Gallo (+10% coins per Wild card) or Troubler (creates Coins on discard).
- Cards marked Destroy burn after use: they're power spikes, not engine pieces. Friendship Amulet and Wings are the exceptions: they persist and can be replayed forever.
Sources¶
Card art via the official Vampire Survivors Wiki; Vampire Crawlers © poncle.